In this thread, we will show you how to create a double-beveled hoop using the mirroring feature in the xyz interface.
NOTE: All XYZ locations are based upon a 0,0,0 global location. Which means that each location is referenced to an absolute location. The start point does NOT need to be 0,0,0.
1) First, change the "
Number of Bends" to "
4" and zero out the "
Start" column.
2) You will need to enter a value for the bend past the middle of the part (in this case, bend #3) in order to be able to mirror. Enter the following values:
3) Click the "
Mirror X" button and Bend-Tech will fill in the remaining values in order to mirror the first half of the part to the second half.